About me
Systems designer, self-taught coder and enthusiastic modder with inquisitive and analytical mindset. I have considerable experience with technical game design, mechanics and systems architecture in general and game balance in particular.
My job is to devise and implement technical solutions from an initial game design idea to an optimized working game system, feature or tool.
What i'm doing
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System Design
Devising system architecture based on design requirements and writing corresponding technical documentation.
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Programming
Make things happen with C/C++/C#.
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Game Dev
Professional development of games using Unity or Unreal Engine.
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Tool Development
Creating utility tools for game development.